I’m a digital sculptor and 3D artist focused on character and creature development. My approach is grounded in a traditional background in painting, engraving, sculpture and graphic design.
Since 2017, I have worked across artistic production, art direction and education. I’m currently Art Director and Lead 3D Instructor at Skyup Academy, where I teach digital sculpting, texturing/lookdev, and digital fashion.
My professional work includes art direction for 3D commercial projects in the theme park industry, as well as the creation of artwork and visual development for luxury jewelry and space research initiatives.
Available for artistic collaborations, workshops and speaking engagements.